Sunday, January 29, 2012

Movie to Game Idea


Talk about a movie or book that you think lends itself to being adapted into a video game and explain why you feel this way.

A movie I feel lends itself to being adapted into a video game is the Transporter series. I believe these movies are great for a video game because although it is an action game, there are plenty of down moments, where these would be the driving portions of the movie/game.  The fact that the protagonist is an expert in hand to hand combat and has a connection with the police force lends it to be a great game, where you could get your information on your own or ask the police for something. The game wouldn't be completely linear, it would be like the GTA series, or more like the True Crime series as well, with submissions within a mission you could do for extra money or reputation with certain people.

Sunday, January 22, 2012

Game Analysis


Choose a game that is not a video game. Analyze the factors of the game that make that game popular with its respective audience.

Tag is a very popular game with children as young as 5 years old. The main reason that it is so popular is that it is incredibly easy to understand. In fact, most if not all kids play tag without even knowing. The main reason this game is not only popular but also healthy is the fact that kids get to use up all of their energy without their parents having to run around with them, trying to get them to stop. So, this game is also very popular for the parents to tell their kids to play, if not just for the kids to run around and use up all of their energy before naps.

Saturday, January 14, 2012

Video Game via Elemental Tetrad


Analyze a video game using the Elemental Tetrad. List the game’s mechanics, story, aesthetics, and technology.

 The game I will be analyzing is The Legend of Zelda: Ocarina of Time.
The game's mechanics revolve not only around swordplay but also around using music itself to solve puzzles and open gateways. You use an ocarina to play certain songs which have mystical power to influence an ally to give you passageway or even to warp you across the environment to reach the next dungeon.

The story revolves around Link being chosen by fate as the Hero of Time, as he is awakened by the Great Deku Tree and must collect three Spiritual Stones and awaken Six Sages to defeat Ganon alongside Princess Zelda.

The aesthetics are very contrasting in this game. Not only does the game begin with a bright and colorful childhood era overworld, but that bright and colorful tone gets destroyed when you begin your adult journey, where Ganon has already won and turned the world into a land of ruin. Most of the bright colors are changed into dark and gloomy areas, where you can see destruction has taken out a lot of the population of Hyrule, forcing refuge into later important areas.

The technology at the time was incredibly high tech. The game was so massive, it was originally meant to be released and played alongside the Nintendo 64DD peripheral device. Because of this, the game cartridge that was used was a 256 megabit cartridge that was the most powerful that Nintendo created at the time. Ocarina of Time was in fact the biggest game ever created by Nintendo at the time.

Saturday, January 7, 2012

Thursday, January 5, 2012

About Me

  • What's your name?
    • My name is Christian Bravo.
  • What are three adjectives that can be used to describe you?
    • There adjectives to describe me are quiet, active, and trustworthy.
  • Why do you want to make games for a living?
    • I want to make games for a living not just for myself(because I love video games) but because I know it is challenging to do and always wanted to do it for the fact that it is a challenging thing to do. It's not about the premise of making something I love to play; it is challenging to do and after setting my mind to this career I no longer want to do anything else anymore, if possible.  If life changes itself on me I will change my mind accordingly, but for now I want to do nothing but make games for my career.
  • What is your favorite game of all time and why?
    • My favorite game of all time has to be The Legend of Zelda: Ocarina of Time. It is my favorite game of all time because it is the first game that I not only loved for the game play but also had a very intensive storyline with challenging puzzles the first go around, but also was so addicting that you wanted to play it again in the years to come, which I usually do play it over again once a year. It is simply one of those games that is good enough to be called (and it usually is) the best game ever made, so often that it makes you want to replay it so you can get that best game ever feel once again.
  • What do you want to learn from this course?
    • From this course based on what I know it's about I want to learn exactly what kind of effort it takes to do industry worthy work and get a good help on my work ethic before entering the actual workforce once I finish my studies.